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Author Topic: Kung Fu Killforce  (Read 120606 times)
SudoSushi
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    « Reply #30 on: August 06, 2011, 01:44:57 PM »

    Nice to see three of your previous games in the hall of FAME. The whole of BDPE is behind you!

    We can't wait to watch you beat off a bunch of sweaty nerds..
    « Last Edit: August 06, 2011, 01:46:39 PM by SudoSushi » Logged

    CraigReed
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    « Reply #31 on: August 06, 2011, 04:26:34 PM »

    I'm slightly terrified at the thought of how the difficulty of the game will pan out in the final version, being a FIC game I just imagine getting raped by enemies giving you the slightest tap on the shoulder.
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    Kalexon
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    « Reply #32 on: August 06, 2011, 10:46:19 PM »

    Ah yes, works flawlessly. The added gore is nice, possibly add it as some sort of power-up? Smiley

    Protip - Don't collect a bunch of guys at the bottom and then karate kick them all. SO. MUCH. GORE.

    You mean DO collect a bunch of guys at the bottom! A huge part of the game will be chaining and setting up huge combos like that (although I don't intend for it to be as easy as it is right now.)

    And I totally want to reuse that effect in a temporary powerup. Sort of like APOCOFIST.

    I approve.
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    SuperDerp
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    « Reply #33 on: August 08, 2011, 07:03:38 AM »

    Now that I have it working, it's definitely a great start. You at least have the basic handling down but I'm sure that will go through a lot of tweaking.
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    « Reply #34 on: August 10, 2011, 11:42:28 PM »

    Nice to see three of your previous games in the hall of FAME. The whole of BDPE is behind you!

    Thankyousir!! I'm glad you guys dig my stuff.

    On the difficulty, I'm trying a little something new this time. The game will of course be hard, but I'm working on an adaptive difficulty system that doesn't suck ass. Basically the game starts off at a manageable level for everyone, but the harder and faster you kick its ass, the harder and faster it comes back at you. And the harder it comes back at you, the more points you can score. I'd like to do away with difficulty levels altogether and still have a game that anyone can play. And there will be no upper limit to how tough the game gets.

    And the handling will definitely be tweaked a lot before the game is finished. I jiggle the levels almost every day actually, and season to taste. There will eventually be five different kung fu styles to play each with their strengths and weaknesses, and each one handles differently.
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    « Reply #35 on: August 11, 2011, 05:37:32 AM »

    Geometry wars this bitch. The harder you fought it the more it fought back.
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    ZappBrannigan
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    « Reply #36 on: August 15, 2011, 02:25:39 PM »

    Glad to see y'all be diggin' it so far.
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    SudoSushi
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    SudoYourSushi

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    « Reply #37 on: August 15, 2011, 02:31:36 PM »

    Weird, your user name is being displayed as your email. Hmmm. I shall fix!

    Also, welcome back to the forums Zapp!

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    « Last Edit: August 15, 2011, 02:40:41 PM by SudoSushi » Logged

    CraigReed
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    « Reply #38 on: August 16, 2011, 05:27:48 AM »

    Real world figures are for suckers and honest men.
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    Kalexon
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    « Reply #39 on: October 02, 2011, 12:50:45 PM »

    Kung Fu Killforce is now out, commence the measuring of Highscore dicks.

    416,000

    Suck it.

    Update: 700,000
    « Last Edit: October 02, 2011, 05:43:14 PM by Kalexon » Logged
    SudoSushi
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    « Reply #40 on: October 02, 2011, 04:16:59 PM »

    Jesus christ this game is fun. I think I've broken my fingers though.. Been awhile since I've played a Mac game.
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    CraigReed
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    « Reply #41 on: October 02, 2011, 04:25:04 PM »

    Yeah, you need real endurance to survive this game.
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    SudoSushi
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    « Reply #42 on: October 02, 2011, 06:15:38 PM »

    This game is kicking my ass.

    ..and I love it.

    What's the next step, Fic?

    Do the rules of uDevGames not allow you to sell your game?
    I think the AppStore would love this bitch.
    A real mans game.
    « Last Edit: October 02, 2011, 06:17:39 PM by SudoSushi » Logged

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    « Reply #43 on: October 03, 2011, 05:28:28 PM »

    This game is kicking my ass.

    ..and I love it.

    What's the next step, Fic?

    Do the rules of uDevGames not allow you to sell your game?
    I think the AppStore would love this bitch.
    A real mans game.

    He can't sell the game until after the contest is over (so in a little over a week)
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    SudoSushi
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    « Reply #44 on: October 04, 2011, 07:08:47 AM »

    Neat, thanks skyhawk. Loving this game. Simply loving it.
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